点击或拖拽改变大小

AdventureAdvancedBranch(Byte, String, Int32, SByte, Int16, Int32, Int32, Int32, String, Int32, Int32, String) 构造函数

初始化 AdventureAdvancedBranch 类的一个新实例

命名空间: Config
程序集: GameData (在 GameData.exe 中) 版本:1.0.0
语法
C#
public AdventureAdvancedBranch(
	byte length,
	string globalEvent,
	int parentBranchId,
	sbyte enterSkillType,
	short enterSkillRequire,
	int[] skillCfg,
	int[] terrainPersonalityCfg,
	int[] emptyBlockCfg,
	string[] eventCfg,
	int[] resRewardCfg,
	int[] itemRewardCfg,
	string[] bonusRewardCfg
)

参数

length  Byte
 
globalEvent  String
 
parentBranchId  Int32
 
enterSkillType  SByte
 
enterSkillRequire  Int16
 
skillCfg  Int32
 
terrainPersonalityCfg  Int32
 
emptyBlockCfg  Int32
 
eventCfg  String
 
resRewardCfg  Int32
 
itemRewardCfg  Int32
 
bonusRewardCfg  String
 
参见