AdventureAdvancedBranch(Byte, String, Int32, SByte, Int16, Int32, Int32, Int32, String, Int32, Int32, String) 构造函数 |
命名空间: Config程序集: GameData (在 GameData.exe 中) 版本:1.0.0
语法public AdventureAdvancedBranch(
byte length,
string globalEvent,
int parentBranchId,
sbyte enterSkillType,
short enterSkillRequire,
int[] skillCfg,
int[] terrainPersonalityCfg,
int[] emptyBlockCfg,
string[] eventCfg,
int[] resRewardCfg,
int[] itemRewardCfg,
string[] bonusRewardCfg
)
参数
- length Byte
-
- globalEvent String
-
- parentBranchId Int32
-
- enterSkillType SByte
-
- enterSkillRequire Int16
-
- skillCfg Int32
-
- terrainPersonalityCfg Int32
-
- emptyBlockCfg Int32
-
- eventCfg String
-
- resRewardCfg Int32
-
- itemRewardCfg Int32
-
- bonusRewardCfg String
-
参见